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Code this game! : make your game using Python, then break your game to create a new one! / by Meg Ray ; art by Keith Zoo.

Ray, Meg, (author.).

Available copies

  • 1 of 1 copy available at SPARK Libraries.

Current holds

0 current holds with 1 total copy.

Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Palmerton Area Library J794.815 R21 (Text) 65000000009441 Juvenile Nonfiction Available -

Record details

  • ISBN: 9781250306692 (hbk.)
  • ISBN: 1250306698 (hbk.)
  • Physical Description: 320 pages : illustrations (colour) ; 23 cm.
  • Publisher: New York : Odd Dot, [2019]

Content descriptions

Formatted Contents Note:
Part 1. Introduction -- Part 2. Code this game. -- Set up the game window -- Adding assets -- Drawing shapes -- Background grid -- Make your own classes -- Adding enemies -- Moving the pizzas -- Interactive fields -- Collision detection -- Adding points over time -- Applying traps -- Connecting traps to the grid -- Win and lose conditions -- Part 3. Break this game -- Customize your game -- Mod your game -- Hack your game -- Explore new games -- Appendix. Share your game -- Appendix. Keep coding -- Appendix. Common bugs -- Gallery of downloadable assets.
Summary, etc.:
Presented in an easelback format that allows kids to read and program simultaneously, this visual guide includes step-by-step instructions for using the open-source Python programming language to create a personalized strategy action video game called "Attack of the vampire pizzas!".
Subject: Video games > Design > Juvenile literature.
Coding theory > Juvenile literature.
Python (Computer program language) > Juvenile literature.
Genre: Handbooks and manuals.

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